Wednesday, October 20, 2010

High Poly Model: Update

Low Poly Model

Exterior: Low Poly.
To achieve a maximum of 5000 poly's I stripped my high poly model back to its single walls. Also, in the curves of the building, I restricted the segments, giving me less polys, but concequently, the curves arn't smooth.



Stairs -Access to upper level.
Instead of modeling each step which would create extra poly's, I decided to form a slop and apply a texture or image of the actual stairs modelled in the high poly model to the surface. This will hopefully give the illusion that there are stairs rather than a ramp.
Theatre - Seating
A similar approach (to above) was considered when modeling the theatre. However to get the full experience of light from the skylight in the roof, I plan on rendering the interior of the theatre from a birds eye point of view and then apply that render as a texture to the sloped surface. Hence, when you walk into the structure using Layar, you will be able to experience the true nature of the interior.

Theatre Inspiration

Inspiration for the design and orintation of my theatre is inspired by the ancient Roman-Greco amphitheatres. The recognisable characteristics of curved seating that slopes down towards a main stage, greatly influenced the design of my Vitra Theatre. The Vitra theatre resembles the Greco style of amphitheatres with its semi-circle structures more so than the Roman theatres.

A typical plan of the ancient style amphitheatres.

Ruins of a Roman Amphiteatre

Ruins of a Greco style amphitheatre